POV-Ray : Newsgroups : povray.binaries.images : Dune Buggies Revisited (71K - 1024x768) : Re: Dune Buggies Revisited (71K - 1024x768) Server Time
4 Oct 2024 17:16:58 EDT (-0400)
  Re: Dune Buggies Revisited (71K - 1024x768)  
From: Bob Hughes
Date: 9 Mar 1999 03:49:37
Message: <36E4E06B.2D3A2612@aol.com>
I like all the tires. However... I believe he mentioned a track. So
could be paved, or could be dirt. Either way, how can he lose now?


Mike Metheny wrote:
> 
> Now, no disrespect to your tires Ken, but I think for the dune buggies he'd
> be looking for some more rugged type tires, whereas yours look more like
> something to be used on highways and in cities.  Here's about 20 minutes of
> fooling around with toruses.  Some tweaking is necessary to make them look
> just how you want'em, but i think something along these lines (with some
> decent texture) would work well.
> 
> code attached.
> 
> Mike Metheny
> lon### [at] vtedu
> http://loneshepherd.ml.org/
> 
> "When one's words are no better than silence, one should keep silent."
> 
>  [Image]
> 
> #include "colors.inc"
> #include "stones.inc"
> 
> camera{location <5,15,-20>
>        look_at<0,0,0>
>       }
> 
> 
> light_source{<1000,1000,-1000> White}
> 
> sky_sphere
> {
>   pigment
>   {
>     gradient y
>     color_map { [0.0 color rgb <0.7,0.7,1.0>] [1.0 color blue 0.5] }
>   }
> }
> 
> 
> #declare base = torus{5,2scale <1,1.1,1>}
> 
> #declare halft =
> difference{
> torus{2,.5 rotate 90*x scale 1.3*x}
> box{<-5,-5,-5><0,5,5>}
> }
> 
> #declare tire=
> difference{
> object{base pigment{Gray50}}
> 
> #declare i=1;
> #while(i<25)
> object{halft pigment{Gray60} rotate 25*x translate<5.1,0,0> rotate 15*i*y}
> #declare i=i+1;
> #end
> }
> 
> object{tire rotate <90 90,0> translate <-6,0,3>}
> object{tire rotate <90 90,0> translate <6,0,3>}
> object{tire rotate <90 90,0> translate <-6,0,25>}
> object{tire rotate <90 90,0> translate <6,0,25>}

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
 mailto:inv### [at] aolcom?PoV


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.